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MANUAL
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1986-10-23
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Lightwave Communications
SUPERCOM and DIALER
Lightwave's Asynchronous Communications Systems
"Lets You Talk to the World"
Manual
Lightwave October, 1986
P.O. Box 16858 Release 1.0
Tampa, FL 33617
Copyright 1986
All Rights Reserved
This manual may only be distributed as one file on the
Lightwave Communications distribution diskette. Such
duplication and distribution is authorized without
compensation as long as the diskette is a duplicate of the
Lightwave Communications distribution diskette. This manual
may also be distributed in printed form as long as a copy of
the distribution diskette is attached. All other
distribution is strictly prohibited.
Page 2
Table of Contents
Introduction (What is Lightwave Communications?) . . . . 3
What is Shareware? . . . . . . . . . . . . . . . . . . . 5
Lightwave Communications Requirements . . . . . . . . . . 6
Configuring SUPERCOM For Your System . . . . . . . . . . 7
Starting SUPERCOM . . . . . . . . . . . . . . . . . . . . 9
The SUPERCOM Functions . . . . . . . . . . . . . . . . . 10
Installing DIALER on Your System . . . . . . . . . . . . 13
The DIALER Commands . . . . . . . . . . . . . . . . . . . 14
Paying For and Obtaining the Next Release . . . . . . . . 16
Concluding Remarks . . . . . . . . . . . . . . . . . . . 17
Page 3
Introduction
SUPERCOM is an asynchronous communications package. It
allows your IBM PC (c) or compatible to communicate with
other computers around the world. The key to this
communication is having an asynchronous card and a modem.
Today you can obtain both these hardware functions on a
single short card for your PC.
DIALER is an electronic phone dialer. It maintains a list of
names with associated phone numbers. It can look up an
unlimited number of names and instantly dial the correct
phone number associated with that name. It uses the
asynchronous communications functions of your IBM PC (c) or
compatible to accomplish the dialing.
In DIALER, the first name, last name and phone number may
each be up to 30 characters long. There is no limit on the
number of phone numbers you may maintain with DIALER. (You
would run out of disk space long before you reached the
limits imposed with DIALER.) With the 30 characters
available for phone numbers, you can use DIALER to maintain
national as well as international phone listings.
SUPERCOM allows your PC to communicate over telephone lines
at speeds of up to 9600 bits per second. Anywhere in the
world where there is a telephone a modem "speaking the same
language" as your modem, you can communicate with it.
SUPERCOM and DIALER are designed to be as simple to use as
possible. In fact, you may not need to read this manual to
get started. However, we advise that you at least go through
the manual, especially the sections on configuration and
installation, and keep a printed copy handy while using the
systems.
If you are working for a corporation or university then you
are aware of the difficulty in getting management approval
for an expensive piece of software. Lightwave Communications
is built to put some competitiveness into the software
market. Lightwave Communications is very inexpensive and
rivals many communication packages in power and it beats
nearly all in speed. Lightwave Communications is also easy
to use and to learn.
In addition to cost, availability is also key to your
success. You may freely make as many copies of the
distribution diskette of Lightwave Communications as you
like. Often it is illegal to make copies of our
competition's packages. Lightwave Communications is
instantly available to everyone in your group as well as
Page 4
everyone in your company and everyone you know.
Lightwave provides support to those that pay for their copy
of Lightwave Communications. One advantage to paying for
Lightwave Communications is the access to our help line. Our
technical support staff will be more than happy to answer all
your questions. We will even answer your questions about our
competitors (fairly too!). We can point you in the right
direction to find other tools from other companies to satisfy
your needs. Oh yes, our technical support number is
available twenty-four hours a day, nearly every day of the
year. Quite nice for those often sticky communication
problems.
Paying for Lightwave Communications will also get you the
upgrade to the next release, delivered to your front door.
We are constantly looking out for your needs. If you print
and fill out the file SUPPORT with your requests for
additional features, we might well be persuaded to add them
for you. We certainly want to keep improving Lightwave
Communications.
Last, but not least, is speed. This is one of our pet peeves
concerning many systems available today - they are just too
slow. Many departments have switched to more powerful
micros, such as the IBM PC AT (r), to offset slow software.
Well, Lightwave Communications will run on those, too, but it
does not have to. Lightwave Communications is fast, very
fast, compared to most communication packages in existence
today. Spend some time to do a benchmark of Lightwave
Communications against any other system. We think you will
be pleasantly surprised.
All of the above are benefits to be gained from using
Lightwave Communications: you drastically cut your costs (a
hero maker in many a department), better availability to your
software, easy to learn and use - cutting training time and
costs and increasing productivity, access to the help line,
the next upgrade, and much more speed.
We at Lightwave hope you will like our latest brainchild, its
speed and ease of use, and will want to upgrade to our next
Lightwave Communications!
Page 5
What Is Shareware?
Shareware is a software distribution and marketing concept.
In shareware, it is believed: that people will pay for
something they find useful, that most software costs too
much, that copy protection schemes can be frustrating and
that software users want to support software authors while
not necessarily the software middle men.
Lightwave Communications is distributed under the Shareware
concept. You receive the software first, from whatever
source that may be, and pay only what you think the software
is worth. You are free, and encouraged, to share copies of
the Lightwave Communications distribution diskette with
others.
Lightwave Communications is marketed under the shareware
concept. We prefer to think of Lightwave Communications as
living software: software that continues to develop and get
better, more powerful. We believe Lightwave Communications
is a useful tool as it is, but can be improved. However,
support for living software must come from someone. In
shareware this support comes from you - the user.
Most software that is distributed on the shareware principle
offers additional features for your payment. Lightwave
Communications is no exception. If your contribution meets
or exceeds $45 you will receive: a copy of the Lightwave
Communications distribution diskette for the latest and/or
next release (you will receive both if the latest release is
1.0), access to the Lightwave help line, and our very sincere
thanks for supporting us in this effort.
We guarantee to provide enhancements to both SUPERCOM and
DIALER with your payment. We further guarantee to provide at
least one other communications package with your purchase.
Page 6
Lightwave Communications Requirements
In order to use Lightwave Communications you will need some
specific hardware and software.
For hardware you will need: an IBM (r) computer or compatible
with at least 128 kilobytes of RAM, and a monitor. Lightwave
Communications should run on many different brands of
computer, (it has been tested on several), but we just cannot
guarantee that it will run on your particular machine.
DIALER has a higher probability of running on compatibles
than SUPERCOM. Lightwave Communications will run on the IBM
PC jr, PC, XT, and AT (r). The jr will require 192 kilobytes
of memory as it uses some of the available program memory for
the display.
You will also need one asynchronous communications adapter.
This is usually a separate card purchased for your PC.
Contact your dealer for more information. SUPERCOM will
support two adapters if they are in your machine. DIALER
must have the asynchronous card configured as communications
port number one.
Finally, for hardware, you will need a modem. The modem must
be Hayes Smartmodem (c) compatible. SUPERCOM will support
speeds between 1200 and 9600 bits per second. DIALER must
have a modem that supports 1200 bits per second either as the
main speed or a fallback speed.
Lightwave Communications will run in a system with either a
color or monochrome monitor.
For software you only need DOS version 2.0 or higher,
(including 3.0 and 3.1).
Page 7
Configuring SUPERCOM For Your System
The first time you start SUPERCOM you will be asked several
questions concerning your particular hardware and your wishes
for display parameters. This section will help you decide
what those parameters should be.
SUPERCOM will tell you that the configuration file was not
found, then begin configuring itself to meet your needs.
The first question asked will be your monitor type. SUPERCOM
can be configured to run on either a monochrome or color
monitor. If you have a color monitor, you can select the
colors you want for display. SUPERCOM can use any of the
sixteen colors defined for color-graphics systems.
If you have a color monitor you will be asked for a number to
represent the colors you desire. You will be asked to select
both a foreground color and a background color. These
numbers are the display attribute numbers as defined for the
IBM PC (c). These colors are:
0 black 8 darkgray
1 blue 9 lightblue
2 green 10 lightgreen
3 cyan 11 lightcyan
4 red 12 lightred
5 magenta 13 lightmagenta
6 brown 14 yellow
7 lightgray 15 white
If you are unsure of what colors to select, do not worry -
you may change them later. For now, we suggest yellow
(number 14) on a blue background (number 1). This seems to
be pretty easy on the eyes for long term viewing.
Do not worry too much about the selections you are currently
making. Every one of them can be changed at a later time.
Further, communications rate, parity, data bits, stop bits
and echo can be selected on a per-call basis. Lots of
flexibility built in here.
After the question(s) for display, you will be asked which
communications port you wish to talk over. This is a
hardware selected port due to the fact that your PC can
support two asynchronous ports at the same time. Normally,
port one is the port that is used.
Next, you will asked for the communications speed in bits per
second. Most modems on the market today run at 1200 bits per
second. If your modem supports higher speeds, such as 2400
Page 8
or 4800 bits per second, then by all means use those bit
rates.
After selecting speed you find a request for parity. Most
bulletin boards currently support the XMODEM file transfer
protocol. This protocol requires no parity so you may want
to select none.
The same is true for the next question, data bits. XMODEM
requires 8 data bits, as will most other file transfer
mechanisms.
The number of stop bits can be set to 1 or 2, but 1 is nearly
always the number used.
For echo, most types of communications links will repeat the
characters you are sending them back to you. This helps in
error detection as you can see what you are typing in through
their "eyes." Therefore, echo will usually be no. If you
start communicating with another machine and cannot see what
you are typing, then echo should be yes.
Finally, you have to select whether to dial via pulse or
tone. This is determined by the type of phone line you have
installed to your computer. Pulse lines are generally a
little cheaper than tone lines, but dialing time is longer.
After you have answered the question for dial mode then
SUPERCOM will tell you that it is saving the configuration
for your next session.
Page 9
Starting SUPERCOM
Getting SUPERCOM fired up will probably be one of the easiest
things you do today. The only file you need in the computer
to use SUPERCOM is the SUPERCOM.COM file. SUPERCOM will
create SUPERCOM.CFG the first time you type in SUPERCOM.
When you add numbers to the dialer selection, the file
SUPERCOM.DIA will be created.
So, all you have to do to get started is type in:
SUPERCOM
and you are ready to go!
Once you have configured your SUPERCOM, you can request help
by hitting the F1 key. To exit SUPERCOM, hold down the shift
key and press F10.
Page 10
SUPERCOM Functions
When you press the F1 key for help, you will see a display
"pop up" of the function key definitions for SUPERCOM. What
each of these options are is expounded upon here.
F1 toggles the help screen on and off. The data currently on
your screen is preserved. F1 may be requested at any time
excluding a SUPERCOM prompt for more information.
F2 through F4 are used for file transfer. By utilizing file
transfer you can capitalize on work already accomplished by
others and provide the fruits of your labor to others.
Memos, messages, letters, and large volumes of data can all
be sent using file transfer.
F2 begins action to send a file. SUPERCOM will prompt you
for the file name you want to send. If the file exists, then
SUPERCOM will send that file down the link AND display it on
the screen at the same time. When sending a file, it is
important that the other side be ready to receive the file.
You can prepare for this reception by giving the other side
commands before initiating the file transfer.
F3 is used to receive a file. If you do not already have a
file open for capture, then SUPERCOM will prompt you for the
name of the file that you want to save the data in. If the
file already exists, then you will have the option of
appending to the end of the file or overwriting it. After
you have specified the file, then any characters that come
across the asynchronous link will be displayed to you AND
saved in that file.
F4 is used to end reception of a file. After you have
captured all the data you want in the file, press F4. If you
have a file open, then it will be closed and capture will no
longer occur.
F5 is used to start SUPERCOM's dialer. With the dialer of
SUPERCOM, you can contact other computers around the world.
You can also store names and numbers of your most frequently
dialed connections so that they are readily available, and
easy to dial, in your next session. After pressing F5, you
will see the SUPERCOM DIALER screen "pop up." The data
already on your screen is preserved.
You have several options while in the dialer. You may press
any number key, and if that number has an associated name and
telephone number entry, then SUPERCOM will dial and attempt
to connect to that number. SUPERCOM will set the length of
time to wait for a connect based on the length of the
Page 11
telephone number specified. Six seconds per digit are
counted. If it takes any more time to connect than this,
then there must be a problem with establishing the link.
If you connect you will be returned to the previous screen
with a message of CONNECTED and the date and time. SUPERCOM
will also tell you if the other side does not answer.
The letter 'A' is used to tell the dialer that you want to
add an entry. SUPERCOM will select the next screen position
not used to add the new selection. You will be prompted for
the name of the entry; any characters, up to 30, may be
entered. Then you will be prompted for the number. All
characters except the comma and whole numbers are ignored
except for calculating timeout. The comma tells your modem
to wait 1 second before dialing the next number. Use the
comma in places where your phone may be slow, like in getting
an outside line. i.e: 9,988-5033
Next you will be asked for bits per second. This selection
is provided in case this communications link will be at a
speed different than normal and your modem supports variable
speeds. Then you will be asked parity, data bits and stop
bits. It is important that these match the other computer
you want to talk to. For most bulletin boards in the United
States the selections will be: None, 8, 1. Finally, you will
be asked if you want echo. If the other computer will echo
your characters back to you, then say no. If it will not,
then say yes.
After you have made all the selections for this entry,
SUPERCOM will tell you that it is saving the changes to disk.
If this is the first time you have added an entry to the
dialer, it will create the file SUPERCOM.DIA.
The letter 'R' is used to tell the dialer that you want to
revise an entry. SUPERCOM will ask you which entry you want
to revise. If that entry exists, then SUPERCOM will ask you
for the information for each field in that entry. Change
your entries as you wish.
'M' is used to tell SUPERCOM that you want to manually dial.
SUPERCOM will ask you for the number that you want to connect
to, then use the communications parameters LAST IN EFFECT for
this link. In most cases, that will be the default values.
The default parameters will be restored whenever you exit the
dialer.
'D' is used to delete an entry from SUPERCOM's saved numbers
list. SUPERCOM will prompt you for the number you want to
delete. If that number exists, then SUPERCOM will ask you if
you are sure. If you answer yes, then that entry will be
deleted from SUPERCOM.DIA.
Page 12
'X' is used to exit the dialer. Normally, you will enter the
dialer and make a connection request. When you are
connected, you are automatically returned to the on-line
mode. If you do not connect, then you can exit the dialer by
pressing 'X'. After you have pressed 'X', then the default
communications parameters are restored.
Once back to the on-line mode, you can select F6 to change
the system defaults. You will be asked the same series of
questions that was asked of you when you first started
SUPERCOM. You may make any changes that you wish. After you
have made your new selections, SUPERCOM will ask you if you
want to make the new selections active for this session. If
you are currently connected to another computer and elect to
accept the new parameters for this session, you will be
disconnected!
F7 is used to answer the telephone when another computer
calls you. After you bring up SUPERCOM, whenever someone or
something dials your phone number, you will see the word
"RING" appear on your screen. If you suspect that it is
another computer, you can ask SUPERCOM to answer the line by
pressing F7. Then, your computer can talk to the calling
computer.
F8 is used to hang up the line without exiting SUPERCOM. If
you are finished with one communications session and want to
do another, then press F8 to disconnect this session so you
can go on to another.
F9 is used to change the communication parameters while
on-line. You will have to select bit rate, parity, number of
data bits, number of stop bits, and echo. You can make all
these changes while remaining connected to another computer.
This feature is handy if you want to connect to another
machine, but are not sure of it's communication parameters.
You can go ahead and dial the other computer, then play with
the parameters until the link works.
To exit SUPERCOM you must hold down the shift key then press
F10 (shifted F10). SF10 will close any file open for file
transfer, disconnect any on-line communications, close the
asynchronous port and exit to DOS.
Page 13
Installing DIALER On Your System
DIALER is prepared for use just as it is in computer systems.
It requires NO configuration and will run on both monochrome
and color monitors (textcolor of white).
Additionally, DIALER is well designed for hard disk systems.
DIALER, as a system, is comprised of four programs and one
data file. The programs will ALWAYS search for the data file
under the ROOT directory of the current drive.
For users of hard disk systems, this provides an added
"goodie" - you can be anywhere in the directory structure of
your hard disk and use DIALER.
If you have a hard disk and do not have a directory where you
keep your utilities then do these steps: 1) make a directory
for utilities:
CD \
MKDIR UTIL
2) edit the autoexec.bat file under the root directory and
include a PATH statement for your utilities:
PATH C:\UTIL
You will have to reboot your PC to get the new path
information available to DOS. Now that you have a utility
directory established, DOS will search this directory for
programs to execute if it cannot find them under the current
directory. Therefore, by placing the four programs:
DIAL.COM, DIALSHOW.COM, DIALADD.COM, and DIALDEL.COM in the
utility directory they are accessible from any directory on
your hard disk.
ALL of the DIALER programs look for the file "\DIALFILE"
which is the file DIALFILE under the root directory.
Page 14
The DIALER Commands
Each of the four programs that are part of DIALER is a
separate command of the DIALER system. Their command syntax
is:
DIAL <firstname> <lastname>
DIALADD <firstname> <lastname> <phonenumber>
DIALDEL <firstname> <lastname>
DIALSHOW
DIALER treats capital letters the same as minors - it will
capitalize all entries (except phone number) as they are
typed by the user. Therefore, do not let case be a
consideration when using DIALER.
DIAL is used to make the phone calls. When invoked, it will
check to see if the DIALFILE exists. If it does, then DIAL
will look up the firstname and lastname. If the name is
found then DIAL will attempt to dial the associated phone
number. DIAL will inform you of any conditions it finds
along the way - such as a name not being found or inability
to open the asynchronous port.
When DIAL finds the name it will tell you to pick up the
handset (from the phone) and to wait until ringing has
started. Once the ringing has started, (you can hear it
through your modem speaker), pressing any keyboard key will
connect you. Another nice touch on DIAL is to use the DOS F3
command. If, after you attempt a call you find the line busy
or no one answers, you can instantly re-dial the number by
pressing F3, then ENTER. F3 is the command to DOS to repeat
the last entry. An instant re-dialer!
DIALADD is used to add more entries to the DIALFILE. The
DIALFILE should not exist before invoking DIALADD the first
time through. If the file does not exist, then DIALADD will
create it and let you know that it has done so. The three
parameters on the command line for DIALADD specify what to
put in the DIALFILE. DIALADD will check the file before the
entry to make sure you are not adding the same name twice.
If the name already exists, you can delete it with DIALDEL.
DIALDEL will first check for the existence of the DIALFILE.
If it is found it will search through the file looking for
the name you have specified. When found, it will ask you if
you really want to delete that entry. A yes answer will
command DIALDEL to delete that name from the DIALFILE.
Use DIALSHOW to view all the entries in your DIALFILE. It
first checks to ensure that the DIALFILE exists. If it does,
Page 15
then DIALSHOW will start at the top of the file and work
through to the end of the file. DIALSHOW will stop every 23
entries to allow you time to look at the display. Continue
viewing entries by hitting any key.
Page 16
Paying For and Obtaining the Next Release
Now comes the part we all hate to discuss. Money. You
probably obtained Lightwave Communications by paying a disk
duplication fee or got it for nothing from a friend. (Any
other way is a violation of our license and copyright and is
illegal!) You may continue to use Lightwave Communications
without paying us a dime.
However, we believe that most people will pay for something
they find useful. We dislike copy protection schemes and
there are none in Lightwave Communications. We are certain
that you will want to see Lightwave Communications grow and
be supported.
It costs very little to help us with this effort. AND, you
get something more in return for your dollars. If your
contribution meets or exceeds $45 you will receive: a copy of
the Lightwave Communications distribution diskette for the
latest and/or next release (you will receive both if the
latest release is 1.0), access to the Lightwave help line,
and our very sincere thanks for supporting us in this effort.
We guarantee to provide enhancements to both SUPERCOM and
DIALER with your payment. We further guarantee to provide at
least one other communications package with your purchase.
We need your funds to keep improving our software. We make
very little money on our shareware, but will always be there
to support you. Print and fill out the file SUPPORT and send
it to the address below with your check.
If you happen to be working for a company and are considering
Lightwave Communications as your communication package of
choice, then we have two additional options available to you.
First, you may order Lightwave Communications using a valid
purchase order. Second, if you want more than one person to
get complete support for Lightwave Communications, including
access to our technical help line, we have volume discounts.
If you like the Lightwave Communications product, and would
like to incorporate Lightwave Communications into an existing
or future product, then Lightwave has software licenses.
Mail for Lightwave Communications may be sent to:
Lightwave
P.O. Box 16858
Tampa, FL 33617
Page 17
Concluding Remarks
We at Lightwave think Lightwave Communications is a great
system. However, this system will only get better through
your input, both in the form of suggestions for improvement
and in financial support.
For those of you that have written to us with your
suggestions and financial support for our other software in
the past, we wish to give you our sincere thanks.
We hope that we are satisfying some need for our users and
that we are encouraging the learning and spread of computers.